After working in a warehouse and wandering streets of various industrial districts. It is quite clear that a lot of game developers have no idea what such a zone looks like. It is mostly associated with the ocean and dock areas where big containers are stored. Once reason for this is how easy it is to make a level out of stacked shipping containers, since all you need is a textured rectangle and one of those oversized rails driven cranes. There is more to it than that though. Usually, the whole way down to the docks have a plethora of industrial sites and buildings.
Though those are often envisioned as some sort of death factory out of a dystopian nightmare. Miles of conveyer belts, crushing pistons, flaming pylons, and all manner of contraptions that serves pain and death. To be fair though, this is usually a good thing and nothing wrong with it at all. In fact, I am not here to condemn game design, but to add to it instead. Because we can all improve by seeking out new experiences and places. After all research is an important and often overlooked part of design. I know from experience that hoarding reference material is easy, but utilizing it is very hard.
I am an explorer, I love new places and taking pictures, thus I share my stuff with the world to add more variety and spice.
As an example, in games conveyor belts and such is very common, but the other day I was walking through the industrial district where I work and came across the meanest looking wood shredder I have ever seen. Seriously look at this thing, it is blue, can spin, is connected to a boom, which is attached to a container. Perfect for disposing of other things that pallets, that is for sure.
Another interesting example is this machinery attached to the wall outside of a mall. Which looks practically ancient and probably is older than me, but the way it is assembled, and the amount of detail makes it a very intriguing object to put into a scene for visual flare.
Then there is this liquid filled apparatus which is being monitored by surveillance camera and probably has a very important function, that is entirely unknown to me at this point. I clearly need to find someone to inquire about that. Yes stuff like this is what you find if you go out and explore and can be used to add visual flare and life to any scene.
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Njål Signing out.